Learn about Forrester’s Zero Trust (ZT) model for information security, which abolishes the idea of a trusted network inside a defined corporate perimeter. In addition to hearing from Forrester, Ionic will discuss why enterprises are…
Zero Trust Security for Game Developers
Presented at SIEGE: Southern Interactive Entertainment and Game Expo
Director, Analyst Relations and Marketing, Ionic Security
Senior Software Engineer, Ionic Security
When it comes to security for game developers, high-profile breaches — Webkinz, Zynga, Xbox, PlayStation, Stalker, Nintendo — are on the rise. The frequency, severity, and fines associated to improper data handling also continue to increase, along with consumer demand for security and privacy.
Zero Trust is a security framework that has been gaining industry traction. It doesn’t mean nothing is trusted, but it does mean all trust must be earned, or in a more technical sense, authenticated and authorized.
This SIEGE 2020 session presented by the Georgia Game Developers Association — featuring Christy Smith and Ken Lightner, both from Ionic Security — covers Zero Trust security for game developers and provides five practical suggestions to incorporate its concepts into application development.
Resources and next steps:
- Reduce implicit trust – Enroll as a first-time user and complete basic encryption tutorial
- Design resource-centric controls – Explore key attributes
- Create context-aware applications – Review policy tutorial
- Externalize authorization – Consult SDK documentation